NVidia announced the arrival of NVidia Reflex support for Rainbow Six Siege and DLSS and Reflex support for Unreal Engine.
NVidiaannounced this week that Rainbow Six Siege has NVIDIA Reflex feature and new games that will feature DLSS technology. Now it will be easier for Unreal Engine developers to integrate DLSS and Reflex technologies into their games, and DLSS technology can be actively used to improve the performance of various creative applications.
Targeting Update Coming to Rainbow Six Siege
Using the right equipment in almost all sports helps competitors reach their full potential could be. It is a well-known fact that in competitive games, having better GPUs, screens, computer hardware, and good software is one of the most important factors that can make the difference between death and life in games. Rainbow Six Siege gamers with GeForce 10 Series and newer graphics cards can now download the public test server, run the Vulkan version, and try out NVIDIA Reflex before starting the game. For this, gamers just need to enable NVIDIA Reflex Low Latency Mode from the display options menu.
A millisecond delay when aiming in competitive games can make the difference between winning or losing the game. Therefore, reducing the system lag Rainbow Six Siege It is of great importance to its players. With NVIDIA Reflex, system lag in games is significantly reduced. This makes it easier to aim and increase the computer’s responsiveness.
NVIDIA created the NVIDIA Reflex Latency Analyzer to help competitive gamers measure and optimize end-to-end system latency. Using the hardware and software built into the monitors and mice, NVIDIA Reflex Latency Analyzer now allows system latency to be easily measured, thereby optimizing the setup for the best response time. NVIDIA also announced that the ASUS ROG SWIFT 360Hz PG259QNR display is now commercially available, and the MSI Clutch GM41 gaming mouse has joined the Reflex Latency Analyzer product family.
Nioh 2: The Complete Edition and Mount & Blade II: Bannerlord Just Got It!
Nioh 2: The Complete Edition and Mount & Blade II: Bannerlord join the list of games that support NVIDIA DLSS technology. Enabling DLSS technology on Nioh 2 can speed up frame rates by up to 58%, allowing GeForce RTX gamers to enjoy Nioh 2 games above 60 FPS. In Mount & Blade II: Bannerlord, NVIDIA DLSS can accelerate performance by up to 50% in 4K, allowing the game to reach over 60 FPS on GeForce RTX GPUs.
It has become much simpler for game developers to increase the levels of their games with the advanced technologies used in the most popular games. Unreal Engine 4 (UE4) developers can now access DLSS technology as a plug-in for Unreal Engine 4.26. Also, NVIDIA Reflex is now available as a feature in the UE4’s main lines. Designers can now easily add Reflex Low Latency Mode to their games. In addition, all Unreal Engine designers will now be able to easily use the same technologies in games thanks to UE4 integration.